About This GameSpace Empires V is the latest edition in the Space Empires series. This new chapter completely updates the UI and takes the player into a real-time rendered 3D universe. Watch space battles played out in glorious detail and realistic effects. Expand, Explore, Exploit, and Exterminate in a huge living breathing galaxy. New features abound with political alliances between multiple empires, a top-down ship design system, a hexagonal movement grid, and many more. Due to player demand, the game is completely 'moddable' and even adds a scriptable AI system to the mix. Space Empires V boldly takes the next step in the genre of space strategy
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I loved it, destroyed an empires homeworld by creating a warp point to their homeworld then making a black hole. Limitless fun.. You will lose some hours playing this game! this game isn't for the casual R.T.S. players either so dont expect to play your first time and think its going to be a stroll in the park. but the experience is always enjoyable and fun and most importantly its always different each play through. 8/10. This game is definitely not for everyone. STEEP learning curve with a bewildering array of options woefully underexplained in the joke of a tutorial ensure that it will never be called easily accessible. For some reason even though it is ten years old it runs very slow on modern systems and that only gets worse as the game progresses. There are steps to alleviate that somewhat but you have to google it for yourself. Also, the guy (yes A GUY not a team) who made it has apparently given up on it so support comes from the fans. Diplomacy is really only for role-playing humans since the myriad of options are largely wasted on the AI. Yet despite all of that I have to say that I have really enjoyed playing a game that allows me to attack enemies with drones, viruses, anti-proton beams (laser-like beam weapon), meson cannons (space shotgun), missiles, spies (espionage can really be effective at high values), ground troops, and if all that fails you can blow up the planet or even the star it orbits. There are no premade ships and thats a good thing. You are free to build a kamikaze fleet of ramming self destructable ships or maybe a Marine carrier that just boards enemy ships and adds them to your empire. What if they use a master computer and no crew? Just attack with a computer virus. Speaking of virus, you can drop a viral bomb and start a freaking plague if you feel like it. Don't like the enemy attacking you from a wormhole behind your fleet? You can place mines there or close off the wormhole altogether. You can put missiles on colony ships. You can build mobile ship-based shipyards which can build other ships. You can use one of those ships to build a fixed space station to mine resources from an asteroid field. You can BUILD a new planet or Dyson sphere or even CREATE a star from nothing. This game allows more freedom and options than any game I have ever played and it is for this reason that I tolerate its performance issues with modern hardware so that I may gleefully kill aliens with crewless kamikaze viral spore carrying frigates again.. This is a fantastic game, by far one of the best 4x games I have ever played. There are mechanics here that you still cannot find in modern 4x games. Multiplayer is local LAN/Hamachi only however. It goes on sale for the price of a cup of coffee frequently. It's a game worth picking up. FIREGROUND crack google drive
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